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Thank you for your interest in the TIS .
This is undoubtedly the best in Second Life!! We have taken our time to make sure that the product is as realistic as possible. Painstakingly created with 100% mesh and carefully textured to make sure you have the best of the best of the best in your venue!!!
Build
- Based on real-life club equipment, each components look and display has been tailored to be as realistic as possible.
- Highly detailed 100% mesh design.
- Multiple Levels Of Detail (LOD) ensure your product looks perfect no matter what distance it is viewed from.
- Realistic texturing to every component.
- Just 2 prims for the unit!
- Scripting has been rigorously optimized to reduce sim overhead.
Convenience
- Fully copyable - set out as many as you need.
- Easily control speed to reduce load on laggy sims if required.
Control
- TIS iControl Professional included, quickly and remotely change the height, size, density, colour and the area of the foam.
- Allow selected others or your group to control the product.
Current version of the is v.
Release date of the current version is . To check what version you are running please see the Version section. Please also see the Troubleshooting tab if you are having any other issues to see if your query is answered there before contacting support.
On purchase you will be delivered a folder containing a box for your and a box for the TIS iControl Professional which controls all our products compatible with the iControl.
First drag the to the ground where it will automatically unpack and give you a folder containing your product. Accept this folder and it will appear in the top level of your inventory. You can now delete the product box (a copy is still in your inventory). Then drag the TIS iControl Professional box to the ground which will unpack and give you another folder containing the iControl. You need only to use one iControl to control multiple products.
In your inventory, locate the folder called TIS
.
In this folder you will find the following items:
- TIS
- This is the unit. It is copyable so you can use as many as your venue requires.
In your inventory, locate the folder called TIS iControl Professional
In this folder you will find the following items:
- TIS iControl Professional
- The TIS iControl Professional is the controller for this product. You will be able to use this controller to change various functions for the product. For more information about basic functionality of the iControl Professional, please see here.
First locate the TIS
in your folder and drag it out to the ground in world.
The base unit will then check to make sure it can rez on the land (required for the actual foam). The Foam Cannon requires rez rights on the land in order that it can produce its foam. If you have the land set to a specific group, in the About Land dialogue box, make sure that in the Options tab the Build: Group tick box is enabled. If you receive the message:
TIS Foam Cannon: Rez Check passed - Foam can be created here.
There is no further action that is required and you can proceed to the next step. If by any chance the Foam Cannon cannot complete its set up it will state in chat what is required. Please see the section Rez Check for more information regarding what each of the messages mean.
Now position your where you wish it to be in your venue before switching it on.
This products functionality can only be controlled by the iControl Professional. Please see the Using the iControl section for full details on finishing the set up, and how to use your product with your iControl Professional.
Drag out the iControl Professional from your inventory to the ground in world or right click and select wear from your inventory to wear the controller as a HUD. If you require other people i.e. staff or managers to be able to control the product a controller must be out on the parcel that your product is located on. For more detailed instructions on how to use the iControl Professional, please see the TIS iControl Professional web page.
When first worn or dragged to the ground the iControl Professional will quickly establish connection to any devices available. The products communication channel is set to 0 by default. More information regarding communication channels and why you would ever want to use them can be found in the information page of the TIS iControl Professional. Information on how to change the channels can be found in the section Multiple Units using different settings.
Once the iControl Professional has established connection to the product you will see an icon appear representing the product at the bottom of the controller in the Product Selection panel.
Click the icon for TIS and you will be presented with this screen:
On pressing this button , the configuration drop down will appear which will give you the options for the product. If you have multiple 's out the configuration button will control all units on that channel, not just the one it states on the drop down.
On clicking this button, the base unit will check the land settings to make sure that the can rez temporary prims in order to carry out its display.
If the was set up correctly you should get the following message in chat:
TIS : Rez Check passed - Foam can be created here.
If the was rezzed on land that is group owned but only the owner of the display can rez under that group not the group itself. You will get a message like this:
WARNING: Unable to create Foam. Unable to rez Foam when owner is offline. Please set (not deed) this to the group that owns the land.
If the was rezzed on land that is group owned, but the group cannot create objects, you will see a message like this:
WARNING: Unable to create Foam. Land is group owned, but members of the group cannot create objects. Please allow group members to Build in the About Land dialog.
If the was rezzed on land that is set to a group but the has not been rezzed under that group, you will get a message like this:
WARNING: Unable to create Foam. Please set (not deed) the to the group the land is set to.
If the was rezzed on land that only the owner of the parcel or sim can rez, you will see a message like this:
WARNING: Unable to create Foam. Land is individually owned, and only the land owner's objects are allowed to rez. Please talk to the land owner to get permission to rez here.
If the cannot decipher what is causing it to fail then you will see this message:
WARNING: Unable to create Foam. Unable to determine rez fail reason - Please contact TIS Support
On pressing this button will allow the product to notify in chat confirmations of button presses. This is especially useful so the owner or admin can know what settings have been changed when they click any of the buttons. The default setting is off.
This restores the products sliders to their default state. It also acts as a reset, in which it will reset the values of the product to factory state
. This is very useful if you are dragging out multiple units as if you have changed any values, the newly dragged out unit will still only have the factory default settings. If you drag out two units pressing this Restore button will make sure that both units are displaying the same settings.
By default the foam will rez in front of the cannon in approx a 10 meter by 10 meter square.
If you require the rez area of the foam to be either round and bigger or in another place other than in front of the cannon, then pressing this button will allow you the change the rez area of the foam.
On clicking the button a positioning prim will appear in front of the cannon and a new dropdown menu will appear. This prim can be moved, resized (to a max of 64m x 64m) and rotated to a position and size that you require your foam effect to appear in. If you require a larger area of foam to be covered then you will need to place another foam cannon out and set its foam rez area i.e. if you require to cover an entire sim with foam you will need to rez out 16 Foam Cannons each with 64m2 areas!
The drop down that you are presented with when clicking the Set Rez Area button will have a few options to choose from.
- CIRC
- This changes the rez area to a circle.
- TEST
- This starts rezzing the foam in the rez area so you can see it in action without committing to that rez area.
- CLEAR
- This clears any rez area previously set. Useful if you have moved around on your parcel!
- SAVE
- This saves the current rez area if you have moved, resized or rotated the rez area.
- CANCEL
- This cancels the Set Rez Area and the rez area will remain as it previously was.
Note: Please be respectful of your neighbours if you have any, I am pretty sure they will not appreciate a foam party spilling over their land!
Pretty self explanatory. Switch the product on and off!
The can have the it's height, size and density of the foam adjusted using these sliders.
The min height of the foam can be 0.14 meters and the max can be 2.5 meters.
The min size the foam can be is 1.5 meters and max can be approx 12 meters. Please bear in mind that the exact size of each of the rezzed foam sections can be a random size up to what you set.
The density relates to how slow or fast the foam is rezzed on your parcel, min would be slow and max would be faster and more dense.
Note: Please be respectful of your neighbours if you have any, I am pretty sure they will not appreciate a foam party spilling over their land!
These sliders allow you to manually adjust the colours of the foam.
The default slider setting is White <1,1,1>
(top of each sliders).
This section is for more advanced user settings. You can use the product directly out of the box using the iControl Professional, but if you wish to have multiple units out on your sim with different settings you need to change channel communications.
To have more than one unit out, all you need to do is drag another from your inventory to the ground in world. If you require both units to be controlled with the same settings etc., then you need not do anything further with either unit, just use channel 0, which is the default channel number, on your controller to start, stop and adjust the other settings as usual.
Once you have placed the number of units you wish to have out you will then need to Restore
the units, by going to the Configuration via the iControl Professional. This will reset the values to factory state
. This is very useful if you are dragging out multiple units as if you have changed the colour to multi colour the newly dragged out unit will still only have the factory default settings. If you drag out two units pressing this Restore button will make sure that both units are displaying the same settings.
If you have more than one unit rezzed on the same sim and set to the same channel, one will become the master
. This master will perform all the script work to calculate colours/effects and then send the result to the other unit's, enabling all of them to synchronize their displays. As a result the Settings for the master will be used for all unit's. The master
will be chosen at random so you should ensure that this notecard is duplicated in all your unit's set to the same channel in order to achieve a consistent effect.
If you wish to have multiple units customized in different ways on the same sim, this can be done easily by setting one of your units to have a different channel to your first unit. To do this you will need to set the channel number for each additional unit.
To do this simply amend the description field of one the units as follows:
- Right click and select edit on one of the units.
-
In the general tab of the edit dialogue box locate the description field this will already have text in there like this:
Channel : 0
-
Set the new channel by editing this text so for example
Channel : 3
would set the channel to be 3. - If you are using Firestorm viewer go to the Content tab of the edit dialogue box and click the "Reset Scripts" button. If you are using the Second Life Viewer, you will need to go to the client tool bar (at the top of your screen) and click Build --> Scripts and then select "Reset Scripts". Any other viewer, you may need to refer to the viewers knowledge-base.
- On clicking Reset Scripts a dialogue box may pop up if you have never done this before asking you whether you wish to modify scripts in selected object - Just click yes - if no box asking that pops up, then the Reset Progress box will only appear and start going through each script in the unit and set them to running as in this example:
- When the dialogue box states done, press close.
- The unit that you changed will run through its setup.
You can now go to your main Control Channel page and in the Channel Selection panel select the new channel you set to now control the unit on that channel.
Do the above for any units that you wish to have on any other channel. You have in total 20 channels that you can use if you so wish.
Access for this product can only be controlled via the iControl Professional. For details on how to set access for this product please see the instructions for the TIS iControl Professional.
Current version of the is v. Release date of the current version is .
To check the version of this product you are running please follow these steps:
- Right click the product and choose edit.
- In the edit window, select the content tab.
- In the contents tab there is a script called
TIS
. - Right click the script and select Properties
- The version number will be entered in the Description field.
If you are running an out of date product, please obtain a redelivery of the product package from our redelivery board in our store, Click here to go there!
Listed here are the most common FAQ's for this product. Before contacting support, make sure your query is not answered here.
-
- Initial Release